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      Diablo IV 3.1.0 Patch Notes – Season of Death Update

      Blizzard has published the 3.1.0 patch notes for Diablo IV, coinciding with the Season of Death Awakening. The update brings sweeping changes to Ruptures, Enchanting, items, skills, Paragon nodes, and numerous bug fixes. Below is a concise summary of the most impactful adjustments for build-focused players.

      Ruptures and Realmwalker Adjustments

      The spawn rate for elite monsters in Ruptures has been increased, and Rupture tears may now move around the area. Tears can be closed more quickly and appear more frequently, while overall Rupture difficulty on normal has been reduced to help lower-level players. Rewards from completing Rupture and Realmwalker encounters have been improved. However, Ruptures now spawn less often in the Pit.

      Enchanting, Transfiguration, and Tempering Overhaul

      Unique, Mythic Unique, and Iconic Mythic items can now have their affixes altered via Enchanting. When new affixes are added to Mythic Uniques through Enchanting, Transfiguration, or Tempering, they always roll at maximum values. Chaotic and Focused Reroll Transfigurations have been removed for Unique and Mythic Unique items. The Upgrade to Mythic recipe in the Horadric Cube now always produces an item for the same gear slot, and Mythic Unique items cannot be used as input for that recipe. Additionally, all Unique items now guarantee two affixes on drop.

      Notable Item and Set Balance Changes

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